![]() Defenses do not scale with Attunement directly, but rather with overall Soul Level defense gains are not affected by starting class.0 Attunement Slots below 10 Attunement.Increasing Attunement also increases the amount of Attunement Slots your character has at the following breakpoints:.After 35 Attunement you recieve only 2-4 Focus Points per point of Attunement until the hard cap at 99.Notably you recieve 9-10 Focus points per point of Attunement between 28-35 Attunement. Once a soul hits, it breaks into smaller souls and hit multiple times. 10 spell slots is a bit excessive (unless youre hexing, of course). Has the highest Intelligence required of any other sorcery. Shoots out 4 powerful soul spears and does intense damage if all spears make contact. On a corpse within the acid filled cage holding the two Hunting Dogs in Aldia's Keep. For each point of Attunement up to the soft cap at 35, you receive a gradually increasing amount of Focus Points, from 5-10. Soul Geyser is a sorcery in Dark Souls II.I was just mentioning all the things that make one correct answer impossible. RW is a bit more damage, for bosses and high level PvP there's little reason to not use it if you can. It is an important attribute to level up for Sorcerers, Clerics and Pyromancers. Theoretically you would just use Dark Orb in PvE so any Attunement over 16 for 3 slots filled with DO is kinda unnecessary. Also determines number of attunement slots."Īttunement is a stat in Dark Souls 3 that determines the number of attunement slots or amount of spells you can carry at the same time, and also raises Focus Points. ![]()
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